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Thread Statistics | Show CCP posts - 7 post(s) |

Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 01:54:00 -
[1] - Quote
Lipbite wrote:I like how nerf is called "significant improvements" in the article.
CCP is practically a government. At least they use the same methods of crowd control.
You do know that the two "CC" of "CCP" are truly an acronym for "Crowd Control (Productions)" right? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 01:59:00 -
[2] - Quote
baltec1 wrote:March rabbit wrote:baltec1 wrote:CCP need to make null worth fighting for first. null-sec exists since 2003? You say players were fighting in it just for fun? And there was NEVER any reasons to fight for it at all?  Can you think of any reason to invade goon space other than because its goons?
I can't even find a reason to move out of Jita tbh. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 02:00:00 -
[3] - Quote
Hasikan Miallok wrote:Best solution.
Blitz and ignore loot.
Churn more missions and trade LP for all those lovely Sisters Probes and Virtual Implants and let the loot rot.
You actually make more ISK.
Sheeps all flocking to do exactly this thing will make LP drop and crash.
When it's too obvious(tm) it's a loser game. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 02:12:00 -
[4] - Quote
Lady Areola Fappington wrote: Until then, I counter your assertion with this: your "nullsec cartel devs" come from a pool of people who are insanely devoted to EVE, hence apply for a position when one opens. The "casual highsec player", being casual, and highsec, has no devotion, so doesn't apply.
It's lovely how you can square the playerbase in such precise brackets:
- Hi sec player for you (and not just you) = a poor moron who should possibly die in a fire ASAP. No knowledge of the game, no passion he's just playing EvE by random chance, in between of WoW PvE sessions. He's also a nerd, 15 old and he'll become a red neck.
- Null sec: divinity incarnated with passion and vast knowledge of thegame. Tall, blonde, and blue eyed, bound to become an Hollywood personality, girls fall on their knees as he passes by.
Did I picture it well enough?
It never occurs to you that maybe the "random hi seccer noob-should-defintely-die-young" maybe is a 3 children father who actually got a life so he has to put those as top priority instead of showing "heroic devotion"?
Now, please return to your "CODE" and spew some more verdicts on macro-categories. It fits with the organization.
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Vaerah Vahrokha
Vahrokh Consulting
5282
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Posted - 2014.03.21 02:27:00 -
[5] - Quote
Kaarous Aldurald wrote: Talk about your strawman. She didn't say "go die", or anything of the sort. In fact, she's easily one of the most polite people I've ever encountered in EVE.
You're just wildly grasping for something to prop up your bullshit arguments.
So I'll spell it out for you. If you're a "highsec player" you do not know or care enough about the game to be remotely qualifed to be a dev.
It's the same reason why nullsec has more CSM chairs. Because you halfwits can't figure out how to vote, or you can't be asked.
The end.
I have no arguments to prop up.
In ANY CASE I shall make massive money, either on the likes of her, on miners and on you.
Also, I have always voted people who are estimated, famous EvE software creators and they know EvE well enough to have reverse engineered the formulas so STFU with your own BS propaganda.
It's not because "nullsec" are more qualified or anything, it's just demographics that CCP runs and found out which playerbase to push. It's not grand player qualities like you delude yourself a category got, but large number law of paying subscribers fidelization and other marketing department material.
CCP means Crowd Control Production and you are exactly their ideal target. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 02:42:00 -
[6] - Quote
Kaarous Aldurald wrote: I don't speak street corner derelict, can anyone translate this for me?
English is my 4th tongue yet I could translate your poem. You can do the same, maybe ask a friendly blob to think for you. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 02:45:00 -
[7] - Quote
Tauranon wrote: Its something of a strawman argument since its trivially easy to join a nullsec organisation that has no requirement for strategic level availability. ie plenty of nullbears exist, and the only thing setting them apart from a high sec player is more acceptance of ones own role in keeping ones ships safe.
It's trivially easy to join a Goon satelite corp and have that maybe. They win by numbers so don't need such strict policies.
Anyone who wants different, is not going to find the same ease or the same low commitment requirements.
Oh, well, they could, but then it means they probably end in some lowly renter corp or in an alliance soon to be kicked back to NPC null or even to low sec. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 02:48:00 -
[8] - Quote
Marsha Mallow wrote:Vaerah Vahrokha wrote:In ANY CASE I shall make massive money, either on the likes of her, on miners and on you. Which is also a form of PVP, extortion, griefing, robbery etc etc. This is why no-one likes bankers anymore, we can see you smirking. You're just using a specific niche to pirate and claiming some sort of ethical superiority, because no weapons were fired. And you were polite about it. There are plenty of people with fingers in many aspects of the game, I've yet to see any one of them crying because highsec just got a well-deserved nerf. Actually a lot of them seemed to be furiously and gleefully spreadsheeting. In between laughing at Dinsdale & co.
I am not a banker, I am not smirking nor claiming ethical superiority. I am going to strip people off their money fair and square like I have always done, and if they don't like it, they can kiss my butt cheeks.  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2014.03.21 08:04:00 -
[9] - Quote
Marsha Mallow wrote: What is the casual carebear doing other than hoovering up resources and ISK other players might use to fund warfare, in a war game.
They are "just" funding a good portion of the game. Little details like this matter too.
There's no explitative loop. It's called "market" and like it or not they exist even in communist areas because it's a man's foundation to relate with the others and trade.
Also, in case this was not evident enough, EvE is a cold, harsh, hyper capitalism universe simulation so Engel may safely stay under 3 feet of soil, nobody is going to miss him. Not even the Chinese. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 08:10:00 -
[10] - Quote
Salvos Rhoska wrote:I dont understand reducing the efficiency of non-ore/ice refinement, and then hardcapping it at an efficiency below that of ice/ore.
It is correct that a mission/plex/ratter is better off blitzing and completing more missions/plexs/rats rather than wasting time on collecting low value loot that a) has little market value for function b) has little market value for refinement.
But this is not an argument for the change. It just evidences that it was crap to begin with, and will be even more crap after this change. Thiis change just makes that part of mission/plex/ratting even more unprofitable.
Result? This stuff will just be left on wrecks and never make it to market, either as is for their fitting function or refinement, nor as minerals refined by the player themselves. Meaning less minerals to market, and less modules.
Essentially amounts to making an unprofitable element, even less profitable. Nor does it incentivise player skilling into non-ore/ice refinement, because the efficiency is lower, and owing to the change, very little of the "trash" modules will ever be brought off the wrecks and to market.
I did not need nerfing. It was nerfed and crap to begin with. What is the justification for doing so?
I don't play missions nor I care at all about modules.
However I have to notice how EvE now stands out as THE MMO (and RPG game in general) where when you find loot you go "oh noes, worthless junk" instead of clicking a loot button with expectation of some nice surprise. That's imo is quite dumb, MMO gaming design speaking. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 14:51:00 -
[11] - Quote
Tauranon wrote:Vaerah Vahrokha wrote:
I don't play missions nor I care at all about modules.
However I have to notice how EvE now stands out as THE MMO (and RPG game in general) where when you find loot you go "oh noes, worthless junk" instead of clicking a loot button with expectation of some nice surprise. That's imo is quite dumb, MMO gaming design speaking.
3 weeks after an expansion, all world drops are common on the WoW market, and 6 months after an expansion, all blue world drops are being sharded, epics are hard to sell and greens are being vendored, and nobody needs the blues dropping in dungeons either- which is why they have to reset the whole game. I have meta 4 eccms, webs, painters, sebos and other stuff I use routinely (10 years after they were put in game, they all retain some value as drops). Also I routinely loot from entties like dewak humphries and the station at the end of the maze, and those things retain useful value many, many years after their introduction to the game. (ie dewak averages about 200m isk including his box, and I use his b-type stuff on one fit too, and still want 1 more thing off his loot table too). Those weird people that pilot shield supers buy the x-type stuff from the maze.
It does not work like that.
In EvE your ECMs are still working past 10 years because in EvE we don't get gear reset. Otherwise they'd get over-abundant and obsolete by the next 3 weeks as well.
But that's just because those ECMs are never replaced not because they are inherently good / long standing by their own, as you seem to imply.
Also, WoW follows another gear, loot and economy strategy so your side by side comparison is not meaningful. WoW enforces gear reset, that does not make the drops inherently bad, they just come with an expiration date.
What you do get in other games is the "awesome" moment. Yes maybe in 3 months the same item that gives you awe today will be junk, but emotively speaking the developers gratified you today. And in 3 months there will be something else to awe you again.
In EvE "general" and even "blue" drops have never been all that fantastic but they were useful in the form of materials. This aspect is being eroded since several years. In the beginning and for some years I campaigned myself to stop having L4 missioneers out-mine miners but that does not mean this nerf spree has to continue forever.
What I can see - and be worried about - is that we are slowly assisting to a "space divide".
You either find a way in the "Just and Good Guys" which usually means Goons or another super-huge null sec corp or you are doomed to be a piece of rubbish whose only reason to exist is to pay a sub, with NOTHING else given back.
Whereas nullsec needed rebalance since a long while, the stigma, hatred and distain shown for years towards those who don't want to conform to the One Thought is unbearable.
What I expecially feel is, that EvE is moving towards a theme park, where you are MEANT and FORCED to follow a guided path. From level 1 missions that really reward nothing at all to doing some mining-quasi-botting to some "was good" L4 and then slowly advance at a nerfed rate. Or you can go the Politically Correct, White man way and immediately join the guided, rosy path to Where You Are Meant To Go Next and end up being a rich null sec citizen.
All you had to do was to give up on freedom of choice. What somebody still considers the most priceless value.
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Vaerah Vahrokha
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Posted - 2014.03.21 15:15:00 -
[12] - Quote
Helicity Boson wrote:I'm going to go out on a limb here and say something people might not expect given my predilection for turning the lives of miners into a wasteland of despair at irregular intervals but...
Good.
This change will result in mining being more profitable, both for the hardcore multiboxing miner and the just-starting-newbie in his Venture.
Mining needs to have a lower break-even threshold of profitability vs. time investment so that mining is not -entirely- relegated to multiboxing madmen and the (far less scrupulous) filth macro miners, and this is a good start.
Now all we need is an interesting minigame or other way to allow actual player interaction with the mining process to discourage afk-multibox-mining over actually playing the game and we're good to go.
As someone having a vast experience in many things all around mining, I can safely say you are missing a link.
The link is, the more you make it profitable, the more the multiboxers will spread and grow a bigger cancer than they already are.
This will - once gain - deepen the "space divide". The guy in a Retriever is going to get all of 2 mining cycles at ice before it's all depleted. It's easy to see this every day even now, imagine once it becomes even more profitable.
This is bad, because having played MMOs since early 2000 I have seen what happens when a "divide" happens.
The game becomes all in the hands of the "Elite" who were established before the big changes and the game worsens a lot for the newcomers till they start trickling down to null. Natural turnover which also affects (in a smaller portion) those established players does the rest and the game slowly fades out.
Annedoctal proof: EvE has become the great game it is without "space divides". Let's change the factors that made EvE great and see what happens. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 15:23:00 -
[13] - Quote
Dinsdale Pirannha wrote: It is really sad. The last few months I had actually considered him a standup guy.
He stopped being "super partes" more or less by the time he removed his former, epic signature. Since then he became just a +1 null sec going with the mainstream politically correct stream, like almost everybody else.
When you see every forum and all the threads with an One Thought, One Way with no real discussion (the 2-3 who dare speak are submerget in flames and worse) then it's a bad sign for the game. Because with no contradictory, mistakes can be made and nobody will dare say the train is going to crash. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 17:05:00 -
[14] - Quote
Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way.
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 17:18:00 -
[15] - Quote
Lucas Kell wrote:While I agree it's a reduction in the income from scrap, that was never really a profession anyway.
You could do billions a month with this "non profession". Call it "hobby" then 
Lucas Kell wrote: Mission runners make more isk from LP rewards and mission blitzing than from the loot, and will still be the main source of salvage.
This creates "space-divide". Who has top skills and ships CAN blitz with great success, but who's newer is royally screwed. They have to slowly and painfully chew through the NPCs, their tank can't even dream affording a room agro (to blitz to the gate / objective). Some also made side ISK by mining the roids in the instances. All of this is getting nerfed.
So who starts anew has disadvantage, old-bies have all the advantags.
Lucas Kell wrote: If you look at it from the mining point of view, miners were previously getting screwed because on-the-side income from missioners was directly affecting the mineral price. On top of that, ore compression was utterly pointless as modules existed to do that job better instead. That has now been turned into a viable tradeskill.
This stopped being true since a year of two.
Lucas Kell wrote: Then you have the effect on industry. Previously, you could manufacture a whole heap of most items, then if the market dropped away just recycle them back to minerals and try something else. Now industrialists will be forced to commit to a product, which is a good thing.
This is correct and alright.
Lucas Kell wrote: And speaking objectively, if you look at this from the point of view of someone brand new, so not involved in any side of the debate, they way it will work is balanced.
No, who is new will struggle taking off. The last loot changes have been mostly about making harder to start from zero and easier to make ISK for those playing since years.
Changing module names to dumber names is not going to be more newbie friendly than making like a crap and basically force newbs into mining or pay $10 to belong to the Forum Of Justs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 17:20:00 -
[16] - Quote
Benny Ohu wrote:Vaerah Vahrokha wrote:Salvos Rhoska wrote:@Tippia:
Your evasive reply and refusal to address key facts and ramifications is now sufficient to concern me that there are indeed vested interests in these proposed changes and that all attempts to objectively discuss the actual issues will be deliberately stonewalled and sabotaged.
I will express my dissent by withdrawing from this discussion. Have it "your" way. Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves. not too firm a grasp, it blocks off blood flow and reduces pleasure
I see you like to take matters in your hands, eh?  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 17:22:00 -
[17] - Quote
Ramona McCandless wrote:Vaerah Vahrokha wrote:
Welcome to the "new" and CAOD-ized GD, where a squadron of group-thinkers holds a firm grasp on everything that moves.
Better than a gang of know-nothings randomly gibbering 50 different lies like it used to be. But, yeah, wheres this 100% currently?
No, forum noise is a lesser evil compared to have only one Line Of Authorized Thought.
Anyone who lived in a country where this was enforced, knows how bad it can be. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 18:01:00 -
[18] - Quote
Grath Telkin wrote: Sorry, but some of us have done literally everything, I have lived in wormholes, I own 2 miners an orca/rorq and a cloaky hauler dedicated to the task of mining (let me tell you how dusty those are) I have done t2 and t3 invention i have ran missions of all levels for just about every agent I've done incursions to the tune of knocking one fully out in 5 hours when it settled in our home system while we were attacking an enemy.
Pretty much the only thing I dont know how to do in EVE is PI and those 4 miners are currently training to max PI skills since I'm out of other things to train on them.
In short, we know what the **** we're talking about when we talk, sorry that doesn't fit your narrative but we've been around for a while and probably will be around for a while longer.
I have done all of the above plus mined in every sec plus have had 118 PI planets including factories planets.
Your (and not just yours) talk is easily proved biased by one simple consideration: WHs are riskier than sov null sec yet NOBODY of your opinion has mentioned they should get better refine than any null sec.
Why? Self interest much?
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Vaerah Vahrokha
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Posted - 2014.03.21 18:08:00 -
[19] - Quote
Also, my "narrative" comes from the point of view of someone who has done everything in EvE except reactions (never found them fun or highly profitable enough) and now is sort of "pensioneer" with no active interest in EvE any more except trading.
That is, all these changes are fairly neutral to me, I don't have anything to GAIN saying A instead of B.
Where I am not neutral is, I have had terrible past MMO experiences when the developers started catering to only a portion of the player base, that is the loudest and most established. They invariably tanked over time, as new players would find themselves hit by a "wealth divide" that prevented them from growing "powerful" at a good rate like the others could.
Considering EvE has become great without wealth divides, I don't like the idea of seeing what happens when they get implemented. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.21 18:10:00 -
[20] - Quote
Ramona McCandless wrote:Vaerah Vahrokha wrote: WHs are riskier than sov null sec
lolno they really arent
So, let's REMOVE IMMEDIATELY local chat.
Deal?     
* Millions of scared sov null seccers cries suddenly were heard across the whole universe * Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 00:22:00 -
[21] - Quote
baltec1 wrote:They don't invest 60 billion in upgrades or have to deal with taking on enemy fleets involving tens of trillions of isk in defence of said stations.
Yeah with all the options for doing so they have got!
Oh wait, they can't.
I'd create a POS reprocessing lab that only works on WHs and gives better yeld than 0.0. Why? Because they deserve it and because they can't crash the economy with it anyway, WH logistics make sure of that. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 00:25:00 -
[22] - Quote
Notorious Fellon wrote:Ramona McCandless wrote:Vaerah Vahrokha wrote: WHs are riskier than sov null sec
lolno they really arent I have flown extensively in all types of space. No place in the game is more challenging to survive in than a wormhole (assuming one is actually doing something other than sitting cloaked in a safe). WH space is null with no local and no safe place to dock. There is no 250 man fleet of supers and support ready to cyno in to save your POS either. Don't even try to claim null is anywhere close to WH space.
Unsurprisingly no one of your null sec "colleagues" added any Like. Take my one.
It's really all one groupthink and no care even for those in a similar (or harder) situation. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 00:29:00 -
[23] - Quote
Twenty Five Percent wrote:Notorious Fellon wrote:Ramona McCandless wrote:Vaerah Vahrokha wrote: WHs are riskier than sov null sec
lolno they really arent I have flown extensively in all types of space. No place in the game is more challenging to survive in than a wormhole (assuming one is actually doing something other than sitting cloaked in a safe). WH space is null with no local and no safe place to dock. There is no 250 man fleet of supers and support ready to cyno in to save your POS either. Don't even try to claim null is anywhere close to WH space. I would ask PL how much assets they had locked in B-R that was enough to throw 59 Titans at and then ask N3 how much stuff is locked into 0-W. Risk in a WH is what you are flying in, risk in 0.0 is an entire coalitions assets.
Maybe they lost so much because sov let them amass that much to begin with? Maybe they lost 59 titans and change, because in there you CAN make those ridicolous amounts of wealth? (But of course it's the EBIL hi seccer buying a faction Raven who HAS to DIE in a nerf flame!).
WHers don't have the luxury of that. That's why they will never be able to amass 59 titans.
WHers are the real end gamers. Those who don't need training wheels like local.
Null sec will forever be a joke with instant inbounds notification, this relic "feature" would be seen as a shame on much less blasoned games than EvE. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 00:39:00 -
[24] - Quote
Shaddup! Those guys like in NPC null sec (where I still have a some of my stuff by the way).
You don't undestand the game, as they say you know NOTHING about EvE.
EvE is made of:
Sov null sec.
NPC Null sec
WHs
Low sec and Hi sec. I put them together because they consider low sec just as a joke of nature.
All bow to sov null sec overlords, THE TRUE ONE AND ONLY Right Way To Play The Game For Professionals. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 00:44:00 -
[25] - Quote
Mario Putzo wrote:Tippia wrote:Mario Putzo wrote:Just complaining that CCP seems content on killing newbie friendly professions. But hey **** new players right. No newbie profession is being killed here. Its cute that you think that, but most salvagers/reprocessors are newbs.
And most looters are newbies who can't affort neither the ship nor the tank to survive rooms aggro for the blitzing. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 09:15:00 -
[26] - Quote
Lucas Kell wrote:So get better at being self sufficient. Learn new ways to keep yourself in ships.
"You are meant to join your nearest null sec alliance, biomass your brain but get your precious free SRP ships!"
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Vaerah Vahrokha
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Posted - 2014.03.22 09:28:00 -
[27] - Quote
Salvos Rhoska wrote:Tippia, is this a usual thing for you? I mean is this like the best you've got? Your "A"-game?
This kind of endless repetitions and variations of circular logic, littered with little inconsistencies and smatterings of discursive dishonesty?
You realise, I hope, that this kind of conduct would be absolutely unacceptable in an actual debate?
I have to say its very tiresome and rather uninspired. I had hope you had more intelligence and integrity than this. Is that how you are used to "winning"? By boring your antagonist to death?
Have you noticed how "she" avoids to quote me and vice versa?
Because she lives on this, 18/7. Like a very good lawyer but not sponsored by RL money. But the circuarity and repetition are a feature YOU can choose to be:
- victim of - ignore - exploit at your advantage.
The best is 3, you can use those features to create your own Tippia-driven self repeating spam machine to spread your ideas. You have just to manipulate a bit.
You can pick 2 too and just consider it as a circling, self repeating background noise you may safely ignore like everyone else.
Just don't do 1, it shows you can't deal with ideology whistle-blowers, "I live on a forum for +1 like" personalities and similar EvE forum underwood. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 09:31:00 -
[28] - Quote
baltec1 wrote:Salvos Rhoska wrote:Aaah the delicious duplicitous irony of null sec proponents now vociferously claiming that Reprocessing absolutely has to be severely nerfed, because even though they where the ones exploiting its efficiency to the nines with untold amounts of 425s conveniently reprocessed for their pleasure at near 100% efficiency (rather than mining their own belts), now, they no longer need to!
So now, ofc, its ok for Reprocessing to die, and for nobody else to have any use of it, because they no longer need it for exploiting!
Glorious! 7o Why are you getting worked up over a nerf to the thing that earns the least isk when running missions? Chances are you wont even notice the difference and the best way to earn isk from missions involves no looting at all. This also just happens to be a nice little buff to miners.
Blitzing should be nerfed till people need to start thinking about which of the two is best for a given situation.
EvE should NEVER provide a vastly evident WoW-alike canned path to sure and safe success. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 09:35:00 -
[29] - Quote
Helicity Boson wrote:I did place a remark, at the bottom of my post, about discouraging multiboxers and such, I guess you didn't see that.
I see the remarks and they are cool, but things don't happen because you put a remark. They happen with tangible solutions done about it. In example, they could forbid *warping* (the technology is already here) to 1.0 sec mining fields to Orcas and freighters so that new players are not gang-*aped since their first day in EvE. Similar concept for highest available sec ice fields. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 09:39:00 -
[30] - Quote
Anomaly One wrote:lol that's not a bad idea, having missions based on the New Order would be fun! (include both sides)
You probably don't recall, but there has been a nice PvP guild who created missions for players.
That is, you accomplished a PvP "quest" (like in true PvP MMOs) and they'd reward you like they were NPCs.
I'd totally love for player created missions to be supported and encouraged. That would make EvE much more lively and foster all sorts of players interactions! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 09:41:00 -
[31] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:So get better at being self sufficient. Learn new ways to keep yourself in ships. "You are meant to join your nearest null sec alliance, biomass your brain but get your precious free SRP ships!" Working with others is more rewarding than going solo, and now for the weather.
This is true even today (and yesterday).
Find me a "solo" who had those 59 titans when they lost them. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 10:12:00 -
[32] - Quote
Addition to my reply to Baltec1
On the contrary, a rational approach to game balance (including this expansion) would be totally different.
a) Slowly phase out unnatural, "fake smelling" factors like Concord etc. etc. outside of starter systems and slowly transform EvE into a true sandbox experience. With mechanics to still favor solo / less "hard core" game play in the Empires. Possibly human driven ones (i.e. players based Concord or similar. With "honor points" that reward "Concord players" who honor their job, don't get bribed into "looking away" and so on ).
Since a) is too ambitious for the current CCP and probably for the playerbase (null sec "I am forced to play alts in hi sec" players at FIRST spot):
b) Implement a concept of True Risk vs True Reward. Aka "risk sec". Low sec POSes and NPC / soc null sec backwater systems should not yield the same reprocessing efficiency than riskier places.
c) The danger scale would not be the current one. It would be:
1) WHs (maybe make the kind of star also affect the risk sec). In particular hi sec connected ones, C6 (they require commitment and team play).
2) Non backwater NPC null sec without a station in the nearest 2 jumps. Non backwater low sec.
3) Not backwater Sov null sec systems.
4) Other WHs.
5) Backwater low sec and null sec
6) 0.5 sec systems, at POS
7) Less and less reward for higher sec.
"Reward" would be anoms, missions (ofc PvE stuff only where applicable), roids (pretty well implemented already) and also reprocessing.
A corp dealing with:
- Having to team play a lot and often (that is, no slack allowed).
- Having to deal with the harshest logistics
- Having to deal with complete absence of free intel tools (local chat).
- Having to setup their own cap fleet all in a restricted and unforgiving place.
- Having to live at a POS for their whole life. With all the crap this involves in the day by day routine (yeah I have ugly memories!)
should definitely get the best of everything, including reprocessing / refining. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 12:14:00 -
[33] - Quote
baltec1 wrote:We used to be able to tank concord. There is a very good reason why we cant do this anymore.
That's one point in favor to my idea of making Concord a player driven entity. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 12:20:00 -
[34] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:So get better at being self sufficient. Learn new ways to keep yourself in ships. "You are meant to join your nearest null sec alliance, biomass your brain but get your precious free SRP ships!" Of all people to say stupid **** like that, I was not expecting it to be you. Surely you off all people understand that be more efficient with your income stream is a positive thing. It's got **** all to do with joining null. Looting then reprocessing everything is stupidly inefficient, so the complaint is "If I continue to play is a stupidly inefficient way, I won't get as many minerals". And just for the record, even when I lose ships, I rarely claim SRP.
You got close but did a nearly miss.
It's not about playing "efficient" but about freedom of choice. In a sandbox MMO no style should be evidently better than another else we get the "theme park" effect.
I know for many there should be an "obvious path": hi sec => low => null sec.
But that's not "sandbox", this is a canned path and tbh there are better "canned path" MMOs out there than EvE nor EvE became EvE because of canned paths.
Also, hi sec => low sec => null sec is actually a path "sold" by certain self serving null sec entities, whereas they forget WHs and truly "skip" low sec from all considerations when talking about improvements and buffs. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 15:31:00 -
[35] - Quote
Lucas Kell wrote:At the end of the day, all they are doing is changing reprocessing of modules so they can't be treated like ore. There's nothing "canned path" about that. When they've done the same for null sec, like when they nuked drone loot or when they decreased bounties, the same people that are screaming and crying now were cheering. So it's fine as long as the only people negatively affected are in null right?
By setting the obvious best place in sov null sec:
- they falsely set the objective to an area which is NOT where the highest risk is.
- they set the objective. It becomes "just in the natural order of things" to need to move towards the "best place".
Since you talk about "people playing inefficently"... blitzing L4 is the efficient path and you label who does not follow it as inefficient.
So, how do you label those who won't want to move to null sec to get the best efficiency?
The next meme will be: "lol dude go SOV null sec else you are playing wrong".
And there you go, you just achieved the theme park, the canned path, the anti-EvE.
If only sov null sec even deserved the best efficiency. No, there are riskier places but no, sov players are using their political influence to brainwash everybody into thinking THEY have to have the best rewards despite others live in more dangerous places AND also have to play organized like they do. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 18:00:00 -
[36] - Quote
Kaarous Aldurald wrote: And everything you just said can be easily summed up as: "Waah! Highsec isn't the best place for everything now!"
Well, suck it. Nullsec has had hideous issues with their economy, and compression and refining has been broken for years. They deserve to get out of that, they deserve to have a reason to produce their own stuff, and this is part of that.
The only thing that is actually effected negatively is a "playstyle" that consists of doing missions wrong.
Guess what, no one cares. The only people who give a damn are you highsec zealots.
I am not surprised seeing you have skipped all my risk classification, have skipped me putting hi sec at the bottom and most of all have skipped Worm Holes.
Another sov null sec mouthpiece?
As for me I have been and have stuff everywhere so I am more neutral than you'll ever dream to aspire to be.
Also, I permanently live and play in the markets, where there does not exist "hi sec". There's the only true and purest PvP possible, with no NPCs, no sentinels, no structures to shoot, no cynos nothing.
So don't come preach me your superiority, because you have none. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 18:09:00 -
[37] - Quote
Mario Putzo wrote:Tippia wrote: which is then counteracted by not being doing it to the same extent.
What is stopping them? Quote: I prefer to view it as effort/reward, and again, the higher rewards of null have a nasty habit of still not being worth the additional effort. But yes, lowsec should be abundant with riches for all the hoops you have to jump through to secure them.
If rewards in NS were not worth the Effort or time invested, then why do people bother with them? Of course this is ignoring such things as the Crystal Army that has no more :effort: put on their backs than your average HS mission runner. Perhaps a spokesman for BL. can come explain the profitable living space that Venal offers in servitude the illustrious Guristas Empire.
Agree.
Also, actually "effort/reward" is a bad way to balance a game.
It just fosters "grinding".
Being a brilliant strategist / being hugely effective with the least expense and effort should be the driver, not being a patient farmer hiring blobs of farmers.
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Vaerah Vahrokha
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Posted - 2014.03.22 18:24:00 -
[38] - Quote
Lucas Kell wrote:Where exactly did I say anything about sov null?
You mention it in your quoted text.
Lucas Kell wrote: This is a balance to all loot, including sov null. It opens up ore compression from rorqual pilots to anyone with access to a pos. It boost pos refining efficiency. If any place gets the biggest boost from this it's WH space. Stop making assumptions that everything is about sov null just because I'm in a null group. You are the one with the issue there making everything about sov null.
I really want to see how those so boosted WHs are going to get droves of players hopping in them and dwarfing everywhere else's activity. 
As for making "everything about sov null", it's not me who is hammering the forums since years exactly about this. It's all a continuation of past stuff and it's always them wanting improvements (understandable) at the expense of everybody else (less understandable). They DO NOT mention WHs or low sec in their pleas, always and only themselves.
Lucas Kell wrote: That's not what I'm saying at all. Reprocessing ALL LOOT with no differentiation between reprocess and sale value is inefficient. It's not about blitzling, its about not being a moron.
Reprocessing details, along with hi sec in general, are things I am not talking about. Might have quoted you thinking you were one of those talking about efficiencies as in blitzing vs looting.
Lucas Kell wrote: Honestly mate I used to have a lot of respect for you, but this thread has made me realise how one sided your views on this game are.
I am sorry, I don't value group-thinks, I don't value being all on the same boat, I am all about diversity and complete freedom. If you don't value who has a different opinion than yours, then I am sorry, I value MORE those with a different opinion than those who have the same. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 19:17:00 -
[39] - Quote
Lucas Kell wrote:This is a good and needed change for the whole game. If you want to plonk on your tinfoil hat and claim that the entire universe will collapse due to these changes be my guest. For a supposed expert in speculation you seem to be taking what is a small change and blowing it up into some huge thing.
The change is good per se but it is "directed" to benefit the most a target which is not the most deserving.
All the rest you type is a reflection of what you want to read in my words. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.22 19:19:00 -
[40] - Quote
Benny Ohu wrote:Vaerah Vahrokha wrote:I am sorry, I don't value group-thinks, I don't value being all on the same boat, I am all about diversity and complete freedom. If you don't value who has a different opinion than yours, then I am sorry, I value MORE those with a different opinion than those who have the same. basically your opinion's founded on what someone else's isn't so clever
I don't found my opinions on anyone elses nor on anyone not elses.
I found them on my ideas which might be impopular but I don't lose a sleep over that. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 08:00:00 -
[41] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:This is a good and needed change for the whole game. If you want to plonk on your tinfoil hat and claim that the entire universe will collapse due to these changes be my guest. For a supposed expert in speculation you seem to be taking what is a small change and blowing it up into some huge thing. The change is good per se but it is "directed" to benefit the most a target which is not the most deserving. All the rest you type is a reflection of what you want to read in my words. How is it? Let's be clear, who is this target that is not the most deserving? And who would you say is the most deserving?
You might have missed the exact list I have said some pages ago. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 08:04:00 -
[42] - Quote
Benny Ohu wrote:Vaerah Vahrokha wrote:I don't found my opinions on anyone elses nor on anyone not elses.
I found them on my ideas which might be impopular but I don't lose a sleep over that. allowing others to dictate what you think, yes
My "old" post linked in the post above proves you wrong. You won't find anyone else stating the same things. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 08:15:00 -
[43] - Quote
Kaarous Aldurald wrote:Kyperion wrote:Kaarous Aldurald wrote:Caleb Seremshur wrote:certainly passive income sources need to be restrained. What kind of empire should be allowed to exist that does no real work on it's own infrastructure? What kind of empire can there be if infrastructure is de-incentivized? There's little point building manufacturing and research infrastructure when highsec is automatically better in every way. Hows about a middle road, and make Moon mining look a lot like PI, with active management of cycles yeilding a lot better results.... actually, how about just making moon mining into a specialized segment of PI period There isn't a problem with it in the first place. Nullsec has few enough incentives as it is, it won't be fixed by taking more away, but only by more being added and made viable.
They could flood null sec with money, it would still be grabbed by the alliance brass and "stored" whereas the grunts would still spend years crying high injustice against everybody (except their brass of course) on the forums.
It's an old thing, null sec is made to provide copious amounts of money from the top down, but the "top" only let it trickle it down.
You'll forever demand more money, never noticing how when a big alliance dies (that is, they lost, that is they are passing the worst moment) it still gets found out how they had huge mounds of billions worth of stuff given to directors to "hold". Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 08:27:00 -
[44] - Quote
Kaarous Aldurald wrote:Vaerah Vahrokha wrote:
They could flood null sec with money, it would still be grabbed by the alliance brass and "stored" whereas the grunts would still spend years crying high injustice against everybody (except their brass of course) on the forums.
It's an old thing, null sec is made to provide copious amounts of money from the top down, but the "top" only let it trickle it down.
You'll forever demand more money, never noticing how when a big alliance dies (that is, they lost, that is they are passing the worst moment) it still gets found out how they had huge mounds of billions worth of stuff given to directors to "hold".
Not sure why you believe that a conspiracy theory is more likely than nullsec just being broken.
I and my alts lived in there in 3 different alliances for 2 years, the only broken thing was that it was boring to tears. In one of my corps, our SRP even covered fitted capitals, people did not even *need* to make money.
Actually, the lack of need to play made living in there very dull, only 20 out of 300 in corp were online for the majority of the day, everybody else did not bother, they had PvP (the only thing they cared to do) free and waiting for them every evening.
It's also why (and there are posts of this in this very thread) some say: "in null sec you risk having to sit in station / POS because of unknown inbound hostiles. When you just have a fraction playing because they don't need to, makes for these "holes" in online guarding personnel. Plus notice how they picture as "downside" the fact they KNOW there are inbound hostiles.
Whereas other, living in locations deserving more income (like Wormholes), don't even have the spoiled child luxury of having NPC granted instant intel. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 13:29:00 -
[45] - Quote
baltec1 wrote:Kaarous Aldurald wrote:Vaerah Vahrokha wrote: Whereas other, living in locations deserving more income (like Wormholes), don't even have the spoiled child luxury of having NPC granted instant intel.
Wormholes don't have cynos. Or have to fight fleets consisting for several hundreds supers.
Nor they have moons to help them nor they have the number of players to man them.
I felt due diligence to remind that things to both ways. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 13:31:00 -
[46] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:This is a good and needed change for the whole game. If you want to plonk on your tinfoil hat and claim that the entire universe will collapse due to these changes be my guest. For a supposed expert in speculation you seem to be taking what is a small change and blowing it up into some huge thing. The change is good per se but it is "directed" to benefit the most a target which is not the most deserving. All the rest you type is a reflection of what you want to read in my words. How is it? Let's be clear, who is this target that is not the most deserving? And who would you say is the most deserving? You might have missed the exact list I have said some pages ago. That doesn't really answer the question. Plain, simple and clear: when you say "it is "directed" to benefit the most a target which is not the most deserving", what target group are you talking about? Since a lot of people benefit from this change here are a lot of people you could mean and I don't want to jump to conclusions.
Who are the "drivers" pushing since years?
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Vaerah Vahrokha
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Posted - 2014.03.23 14:58:00 -
[47] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:
Nor they have moons to help them nor they have the number of players to man them.
I felt due diligence to remind that things to both ways.
Hence why they risk less.
No, they have less intel and no "buffer" systems before their "core" system.
They risk *less absolute ISK* but their degree of risk is superior. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 15:37:00 -
[48] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:
No, they have less intel and no "buffer" systems before their "core" system.
They risk *less absolute ISK* but their degree of risk is superior.
They can also dump triage carriers on invaders without fear of getting dumpstered on by titan drivebys. They don't have the same risks as a sov holding entity
I have lived both in NPC null, sov null and WHs. Even NPC null is more dangerous and more hideous living than sov sec.
WH? Have an happy life living at a POS like any lowly renter, PRAY that your directors don't do garbage (I have zillions of horror stories) including silly errors like "wake up and change POS (full of ships) password just because" and many more.
Oh, also have an happy life ferrying your stuff outside, detecting inbound hostiles and sooner or latter forgetting probes.
The fact you can get "titans drive bys" is not a factor of risk, you can have them too. A WH citizen can't have local magic intel, he can't slap down a station, he can't have renters. He can't have moons.
All of this to me it means they deserve even more than the buff they are getting. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 16:01:00 -
[49] - Quote
Lucas Kell wrote:And a WH citizen can collapse all wormholes but their statics. There are many groups that seal themselves into wormholes for added safety. Then if a lone scout does slip in, they still have to get their entire group in to pose a real threat. A single covops ship in null can result in a 250 man fleet appearing within seconds.
WH citizens can't seal themselves in a system forever, they need to go do anoms in other WHs and this usually meets less than... popularity with that WH denizens nor they can seal the entrance they use to go to and from the other WH. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.23 21:43:00 -
[50] - Quote
Lucas Kell wrote:Vaerah Vahrokha wrote:Lucas Kell wrote:And a WH citizen can collapse all wormholes but their statics. There are many groups that seal themselves into wormholes for added safety. Then if a lone scout does slip in, they still have to get their entire group in to pose a real threat. A single covops ship in null can result in a 250 man fleet appearing within seconds.
WH citizens can't seal themselves in a system forever, they need to go do anoms in other WHs and this usually meets less than... popularity with that WH denizens nor they can seal the entrance they use to go to and from the other WH. No, but they can seal up holes that lead to anywhere dangerous, and they still don't have to worry about force projection. WH space can be as safe as sov null if the group in it has the right infrastructure and protocols.
"Can" and "if" mean that they can be as "safe" as sov null IF they put in additional effort.
To me this means they deserve more reward. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
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Posted - 2014.03.30 18:09:00 -
[51] - Quote
Marsha Mallow wrote: Similar arguments were made about drone poop, turned out to be twaddle.
It's basically a robot with a godawful pyramid quoting fetish - and much like my mother, it's almost always right. Don't make it subject us to 15 pages of bludgeoning you over the head until you shrivel. No offense, Trippia ;)
Awesome and appropriate definition. +1! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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